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The 10 best games to play after Metroid Dread

The ten best games to play after Metroid Dread

Metroid Dread screen shot
(Image credit: Nintendo)

After xix long years, Metroid Dread is here at last, and it's everything we hoped it would exist. In Samus Aran's latest adventure, you lot'll explore the deadly Planet ZDR, collecting upgrades and uncovering more of the map as you go. The only downside is that Metroid Dread — like other games in the series — isn't especially long. You'll be washed in about 10-12 hours, and after that, it's Hard Way or bust.

Luckily, Metroid Dread is hardly the only side-scrolling exploration game out there. Don't forget: There's a whole style of game, the Metroidvania, that imitate Metroid'due south clever structure. With that in mind, the Tom's Guide staff has assembled 10 other first-class Metroidvanias — or at least games that take inspiration from the genre. We don't know when the side by side Metroid game will come out, but you should attempt these substitutes in the meantime.

Super Metroid screen shot

(Epitome credit: Nintendo)

Super Metroid

At the risk of cheating, it's fair to say that you'll like the balance of the Metroid series if you've liked Metroid Dread. Whatsoever entry could work here, from the story-driven Metroid Fusion, to the 3D spinoff Metroid Prime. However, Super Metroid is easy to play on the Nintendo Switch (it's in the Switch's Super Nintendo app), making it a great follow-up for Metroid Dread. (You tin play the original Metroid too, just that'south a much more hard, abstract game.) In Samus Aran's SNES adventure, she returns to Planet Zebes, where she must fight off a horde of space pirates and solve the mysteries of the last living Metroid. It's got all the same selling points equally Metroid Dread, although it'south a bit shorter.

Axiom Verge 2 screen shot

(Image credit: Thomas Happ Games)

Axiom Verge

Axiom Verge is reminiscent of classic Metroid games, from its retro graphics, to its exploration-heavy gameplay. In this championship, you take command of Trace, a scientist who accidentally opens a gateway to an conflicting world. While Axiom Verge is much more story-driven than Metroid Dread, the structure is the same. As Trace explores the alien globe of Sudra, he'll come up across new power-ups, which allow him to reexplore old areas and find secrets that were inaccessible the beginning fourth dimension around. Axiom Verge is a love letter to classic exploration side-scrollers, simply it's not afraid to take a few risks, with an unpredictable story and a big multifariousness of weapons.

Batman: Arkham Asylum screen shot

(Image credit: Rocksteady Studios)

Batman: Arkham Asylum

Metroidvanias are unremarkably 2d side-scrollers, just there are exceptions. Take, for example, Batman: Arkham Asylum. This 3D action/run a risk game casts y'all as the titular Caped Crusader, who finds himself trapped in the deadly Arkham Aviary. He attempts to escape, but finds himself thwarted by a pocket-size army of super villains, including Killer Croc, Blight, Poison Ivy and the Joker. Equally in any practiced Metroidvania, Batman has just a few skills at showtime. Merely every bit the game progresses, he'll collect upgrades for his gadgets and weapons that let him explore more and more of the Asylum. The rest of the series is good, too, merely the first game is the virtually focused.

Bloodstained: Ritual of the Night screen shot

(Image credit: 505 Games)

Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Nighttime came out in 2019, simply it feels like a game from 2 decades earlier. That'south loftier praise, though, considering that's exactly what the game set out to do. To brand a long story curt: classic Castlevania mastermind Koji Igarashi asked for $500,000 to brand a spiritual successor to Castlevania: Symphony of the Night. He got $5.5 million. The terminal product is a cute retro throwback, in which you play as demon hunter Miriam, who must explore a huge, open-ended castle and do battle with the demons who lurk inside. It's like Metroid Dread, merely with experience levels and magic.

Castlevania: Symphony of the Night screen shot

(Image credit: Konami)

Castlevania: Symphony of the Night

The Metroid serial is one part of the "Metroidvania" moniker; Castlevania is the other. While early on Castlevania games were straightforward side-scrollers, Castlevania: Symphony of the Night changed everything, giving fans a huge castle to explore and lots of permanent upgrades to chase down. You play every bit Alucard: Dracula'south son, and an ally of the vampire-hunting Belmont family. Dracula has returned, notwithstanding again, and Alucard must traverse his begetter's enormous castle, defeating a variety of monsters as he explores every nook and cranny for power-ups. Symphony of the Night is the complete package, with clever level design, a good story and plenty of ways to customize your playstyle.

Dark Souls: Remastered screen shot

(Image credit: QLOC)

Night Souls

While Night Souls isn't a Metroidvania in the truest sense of the give-and-take, it does accept a lot of the same DNA. While the game'southward predecessor, Demon's Souls, was more linear, Dark Souls has a huge world to explore, provided y'all can discover the right tools to practise then. Yous won't observe new platforming skills, but you will find a variety of keys and shortcuts that encourage y'all to revisit former areas and run into what new paths you tin discover. In fact, doing so is the but style to end this eerie, minimalist game. Dark Souls also has a solitary, dangerous vibe, much similar Metroid Dread.

Dead Cells screen shot

(Prototype credit: Playdigious)

Dead Cells

Roguelikes and Metroidvanias may not go together at get-go glance. The former is all well-nigh perfection through repetition; the latter is all well-nigh taking your time and exploring new areas. Simply Dead Cells combines the two genres with striking results. In this side-scroller, you take control of a disembodied spirit who inhabits corpse after corpse as he attempts to make his way out of a gargantuan castle. The castle's geometry is constantly shifting, however, and you'll lose the vast bulk of your upgrades each time you die. Dead Cells is remarkably tough, but it's satisfying to explore, and gives you just enough tools to succeed.

Guacamelee screen shot

(Image credit: Tom'south Guide)

Guacamelee

Guacamelee! (annotation the exclamation indicate) is one of the most colorful and creative Metroidvanias of the PS3 era, and it plays but also on modern systems. You play equally Juan Aguacate, a humble agave farmer who becomes a mighty masked luchador in social club to salvage his dear Lupita from a demon. Guacamelee takes place in a vibrant earth inspired by Mexican myth, where yous'll square off against animated skeletons, burly jaguar men, beguiling sorceresses and even a humongous alebrije. Like any good Metroidvania, the game has lots of power-ups to find (with enough of nods to Metroid forth the way) and plenty of different platforming challenges to conquer.

Hollow Knight screen shot

(Paradigm credit: Squad Ruby)

Hollow Knight

1 of the moodier and more than pensive Metroidvanias on the list, Hollow Knight is a dark and hard game that's nevertheless very tough to put down. You lot play every bit an charlatan in the realm of Hallownest: a fallen kingdom inhabited solely by problems people. Every bit you make your way deeper and deeper into the maze-like caverns, you lot'll acquire virtually how the kingdom brutal, and what yous can exercise to set things right. As in most Metroidvanias, you'll improve your skills and unlock new areas over time; dissimilar most Metroidvanias, though, the combat is extremely tough, specially when you lot square off against the massive bosses.

Ori and the Blind Forest screen shot

(Image credit: Microsoft)

Ori and the Blind Forest

Ori and the Blind Forest is perhaps the most gorgeous game on this list, with a soft-focus, watercolor pattern, brimming with deep blues and verdant greens. In the game's minimalist story, you play as Ori, a guardian spirit who must explore the forest and acquire what acquired a devastating imbalance. Ori starts off with few skills, only over time, you can learn how to shoot flames, double-jump, dig through sand, light up dark areas and more. To be fair, Ori has a somewhat convoluted save organization, which tin brand some of the gainsay encounters more punishing than they need to be. Only otherwise, it's an unconventional and satisfying adventure.

Marshall Honorof is a senior editor for Tom's Guide, overseeing the site's coverage of gaming hardware and software. He comes from a scientific discipline writing background, having studied paleomammalogy, biological anthropology, and the history of science and engineering science. After hours, y'all can find him practicing taekwondo or doing deep dives on classic sci-fi.

Source: https://www.tomsguide.com/round-up/games-to-play-after-metroid-dread

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